- Open roles
- 188
- Remote anywhere
- 0
of newest listed
- Top teams
- CN Game Studio 32 · League Studio 32 · Riot Discovery Studio 29
- Top locations
- United States 43 · China 31 · Singapore 8
Observed by alder · through 7 Nov
Is Riot Games hiring?
Yes: Riot Games has 188 open roles on its own job board. 15 opened in the last 30 days. Most are in CN Game Studio (32), League Studio (32), Riot Discovery Studio (29). Among its 100 newest roles, most are United States, China, Singapore. Last change: 2026-11-07.
What teams is Riot Games hiring for?
CN Game Studio: 32 open roles; League Studio: 32 open roles; Riot Discovery Studio: 29 open roles.
Hiring pulse
Hiring pulse · Learning · 6/7
Open rolesRemovedobserved
Open roles
Manager, Insights - Riot Discovery Studio Insights
Los Angeles, USA; Los Angeles, USA2d ago
United States
Senior Game Product Manager - Unpublished R&D Product
Los Angeles, USA; Los Angeles, USA2d ago
United States
Production Coordinator - League of Legends (12 Month Contract)
Dublin, Ireland; Dublin, Ireland2d ago
Ireland
Senior Technical Producer - Central Technology, Infrastructure Platform
Los Angeles, USA; Los Angeles, USA5d ago
United States
3D Environment Artist - Unpublished R&D Product (Contract)
Guangzhou, China; Guangzhou, China24d ago
China
Concept Artist, Character -Unpublished R&D Product (Contract)
Guangzhou, China; Guangzhou, China24d ago
China
Director, Art Direction - Unpublished R&D Product
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Director, Data Engineering – Player Lifecycle & Personalization
Los Angeles, USA; Los Angeles, USA26d ago
United States
Director, Publishing Product Management, Americas - VALORANT
Los Angeles, USA; Los Angeles, USA23d ago
United States
Game Designer, Combat - Unpublished R&D Product (Contract)
Shanghai, China; Shanghai, China1y ago
China
Game Designer, System - Unpublished R&D Product (Contract)
Guangzhou, China; Guangzhou, China5mo ago
China
Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-Cheat
Los Angeles, USA; Mercer Island, USA; Redwood City, USA; Los Angeles, USA29d ago
United States
Manager, Anti-Cheat Engineering (Head of PC Game Security) - Central Technology, Anti-Cheat
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Manager, Application Engineering - Atlassian Cloud Platform
Los Angeles, USA; Los Angeles, USA9d ago
United States
Manager, Game Product Management, Monetization and Growth - FFGS/金铲铲之战
Shanghai, China; Shanghai, China2y ago
China
Manager, Narrative Writing - League of Legends
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Manager, Software Engineering, Core Services - VALORANT
Mercer Island, USA; Los Angeles, USA3mo ago
United States
Manager, Software Engineering - League of Legends, Alternate Play Modes
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Manager, Software Engineering, Publishing Engagement - Publishing Platform (based in Seoul, South Korea)
Seoul, Korea; Singapore; Seoul, Korea11mo ago
South Korea
Manager, Software Engineering - Publishing Platform, Core Game Loop
Los Angeles, USA; Mercer Island, USA; Los Angeles, USA3mo ago
United States
Manager, Software Engineering (Services Lead) - Unpublished R&D Product
Los Angeles, USA; Redwood City, USA; Los Angeles, USA6mo ago
United States
Manager, Software Engineering - VALORANT, Gameplay Cosmetics
Los Angeles, USA; Mercer Island, USA; Los Angeles, USA5mo ago
United States
Manager, Software Engineering - VALORANT, Player Dynamics
Los Angeles, USA; Los Angeles, USA17d ago
United States
Principal 3D Character Artist - Unpublished R&D Product
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Principal Creative Director, Growth Marketing & Lifecycle
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Principal Data Engineer, Personalization - Central Product Insights
Los Angeles, USA; Los Angeles, USA3mo ago
United States
Principal Game Designer - League of Legends, ARAM Mayhem
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Principal Insights Analyst, AXE - Teamfight Tactics
Los Angeles, USA; Los Angeles, USA7mo ago
United States
Principal Insights Analyst - League of Legends
Los Angeles, USA; Los Angeles, USA25d ago
United States
Principal Publishing Product Manager, Americas
Los Angeles, USA; Los Angeles, USA2mo ago
United States
Principal Software Engineer, AI Enablement - Central Product
Los Angeles, USA; Los Angeles, USA6mo ago
United States
Principal Software Engineer - Developer Connections, Game Release
Los Angeles, USA; Los Angeles, USA3mo ago
United States
Principal Software Engineer, Engine & Tools - League of Legends
Los Angeles, USA; Los Angeles, USA26d ago
United States
Principal Software Engineer, Gameplay - Teamfight Tactics
Los Angeles, USA; Los Angeles, USA4mo ago
United States
Principal Software Engineer - League of Legends , UI Tooling
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Principal Software Engineer, Rendering - Unpublished R&D Product
Los Angeles, USA; Los Angeles, USA3mo ago
United States
Principal Software Engineer, Services/DevOps - Wild Rift
Los Angeles, USA; Los Angeles, USA3mo ago
United States
Principal Software Engineer, Test Automation - League of Legends
Los Angeles, USA; Los Angeles, USA1y ago
United States
Principal Technical Product Manager - Publishing Platform, Content Access Platform
Los Angeles, USA; Mercer Island, USA; Los Angeles, USA15d ago
United States
Principal Technical Product Manager - VALORANT, Developer Tooling
Los Angeles, USA; Mercer Island, USA1mo ago
United States
Principal Visual Design Artist - Unpublished R&D Product
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Program Manager, Workplace Experience & Real Estate (APAC)
Shanghai, China; Shanghai, China9mo ago
China
Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat
Los Angeles, USA; Los Angeles, USA1mo ago
United States
Senior Concept Artist, Environment - Unpublished R&D Product
Guangzhou, China; Guangzhou, China6mo ago
China
Senior Game Designer, Balancing & Economy - Unpublished R&D Product
Shanghai, China; Shanghai, China3mo ago
China
Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product
Guangzhou, China; Guangzhou, China8mo ago
China
| Music Supervision & Partnerships Lead, CN/APAC Music Supervision & Partnerships Lead, CN/APAC Riot Games · Shanghai, China; Shanghai, China | — | 2d | China |
| Associate Art Director - League Cosmetics Associate Art Director - League Cosmetics Riot Games · Los Angeles, USA; Los Angeles, USA | — | 2d | United States |
| Manager, Insights - Riot Discovery Studio Insights Manager, Insights - Riot Discovery Studio Insights Riot Games · Los Angeles, USA; Los Angeles, USA | — | 2d | United States |
| Senior Game Product Manager - Unpublished R&D Product Senior Game Product Manager - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA | — | 2d | United States |
| Production Coordinator - League of Legends (12 Month Contract) Production Coordinator - League of Legends (12 Month Contract) Riot Games · Dublin, Ireland; Dublin, Ireland | — | 2d | Ireland |
| Event Producer III - Esports Event Producer III - Esports Riot Games · Singapore; Singapore | — | 3d | Singapore |
| Senior Security Engineer, Player Security Senior Security Engineer, Player Security Riot Games · Los Angeles, USA; Los Angeles, USA TypeScriptPythonGoJava | — | 3d | United States |
| Manager, 3D Character Art - Unpublished R&D Product Manager, 3D Character Art - Unpublished R&D Product Riot Games · Singapore; Singapore | — | 4d | Singapore |
| QA Engineer II - VALORANT, Organized Play QA Engineer II - VALORANT, Organized Play Riot Games · Los Angeles, USA; Los Angeles, USA | — | 4d | United States |
| Principal Engineer - League of Legends Principal Engineer - League of Legends Riot Games · Dublin, Ireland; Dublin, Ireland C++ | — | 5d | Ireland |
| Software Engineer - League of Legends Software Engineer - League of Legends Riot Games · Dublin, Ireland; Dublin, Ireland PythonC++ | — | 5d | Ireland |
| Illustration Artist - Riftbound Illustration Artist - Riftbound Riot Games · Shanghai, China; Shanghai, China | — | 5d | China |
| Senior Technical Producer - Central Technology, Infrastructure Platform Senior Technical Producer - Central Technology, Infrastructure Platform Riot Games · Los Angeles, USA; Los Angeles, USA | — | 5d | United States |
| 3D Character Artist (Contract) 3D Character Artist (Contract) Riot Games · Guangzhou, China; Shanghai, China | — | 24d | China |
| 3D Character Artist - Unpublished R&D Product 3D Character Artist - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China | — | 24d | China |
| 3D Environment Artist - Unpublished R&D Product (Contract) 3D Environment Artist - Unpublished R&D Product (Contract) Riot Games · Guangzhou, China; Guangzhou, China | — | 24d | China |
| APAC Esports Partnership Manager APAC Esports Partnership Manager Riot Games · Seoul, Korea; Seoul, Korea | — | 158d | South Korea |
| Brand Manager - Unpublished R&D Product Brand Manager - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA | — | 19d | United States |
| Cloud Infrastructure and Security Engineer (Contract) Cloud Infrastructure and Security Engineer (Contract) Riot Games · Shanghai, China; Shanghai, China PythonAWSDockerTerraform | — | 117d | China |
| Concept Artist, Character -Unpublished R&D Product (Contract) Concept Artist, Character -Unpublished R&D Product (Contract) Riot Games · Guangzhou, China; Guangzhou, China | — | 24d | China |
| Content Producer, Wild Rift (Contract) Content Producer, Wild Rift (Contract) Riot Games · Shanghai, China; Shanghai, China | — | 75d | China |
| Director, Art Direction - Unpublished R&D Product Director, Art Direction - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA | — | 43d | United States |
| Director, Data Engineering – Player Lifecycle & Personalization Director, Data Engineering – Player Lifecycle & Personalization Riot Games · Los Angeles, USA; Los Angeles, USA | — | 26d | United States |
| Director, Esports Content Services, EMEA Director, Esports Content Services, EMEA Riot Games · Berlin, Germany; Berlin, Germany | — | 25d | Germany |
| Director, Publishing Product Management, Americas - VALORANT Director, Publishing Product Management, Americas - VALORANT Riot Games · Los Angeles, USA; Los Angeles, USA | — | 23d | United States |
| EMEA Public Relations Strategist (12-Month Contract) EMEA Public Relations Strategist (12-Month Contract) Riot Games · Berlin, Germany; Berlin, Germany | — | 17d | Germany |
| Esports Product Manager, Korea - Riftbound Esports Product Manager, Korea - Riftbound Riot Games · Seoul, Korea; Seoul, Korea | — | 89d | South Korea |
| Game Designer, Combat - Unpublished R&D Product (Contract) Game Designer, Combat - Unpublished R&D Product (Contract) Riot Games · Shanghai, China; Shanghai, China | — | 471d | China |
| Game Designer, System - Unpublished R&D Product (Contract) Game Designer, System - Unpublished R&D Product (Contract) Riot Games · Guangzhou, China; Guangzhou, China | — | 173d | China |
| Game Producer, Event - Wild Rift (Contract) Game Producer, Event - Wild Rift (Contract) Riot Games · Shanghai, China; Shanghai, China | — | 158d | China |
| Game Producer, Gameplay - Wild Rift Game Producer, Gameplay - Wild Rift Riot Games · Shanghai, China; Shanghai, China | — | 19d | China |
| Game Producer II - League of Legends (Contract) Game Producer II - League of Legends (Contract) Riot Games · Singapore; Singapore | — | 53d | Singapore |
| Game Producer - League of Legends Game Producer - League of Legends Riot Games · Dublin, Ireland; Dublin, Ireland | — | 9d | Ireland |
| Game Producer - Unpublished R&D Product Game Producer - Unpublished R&D Product Riot Games · Sydney, Australia; Sydney, Australia | — | 156d | Australia |
| Game Producer – Unpublished R&D Product (Contract) Game Producer – Unpublished R&D Product (Contract) Riot Games · Shanghai, China; Shanghai, China | — | 24d | China |
| Localization Operations Manager Localization Operations Manager Riot Games · Shanghai, China; Shanghai, China | — | 193d | China |
| Manager, 3D Character Art, Skins – League of Legends Manager, 3D Character Art, Skins – League of Legends Riot Games · Singapore; Singapore | — | 33d | Singapore |
| Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-Cheat Manager, Anti-Cheat Engineering (Embedded Vanguard) - Central Technology, Anti-Cheat Riot Games · Los Angeles, USA; Mercer Island, USA; Redwood City, USA; Los Angeles, USA C++Swift/iOSAndroid | — | 29d | United States |
| Manager, Anti-Cheat Engineering (Head of PC Game Security) - Central Technology, Anti-Cheat Manager, Anti-Cheat Engineering (Head of PC Game Security) - Central Technology, Anti-Cheat Riot Games · Los Angeles, USA; Los Angeles, USA | — | 39d | United States |
| Manager, Application Engineering - Atlassian Cloud Platform Manager, Application Engineering - Atlassian Cloud Platform Riot Games · Los Angeles, USA; Los Angeles, USA | — | 9d | United States |
| Manager, Game Product Management - FFGS/金铲铲之战 Manager, Game Product Management - FFGS/金铲铲之战 Riot Games · Shanghai, China; Shanghai, China | — | 115d | China |
| Manager, Game Product Management, Monetization and Growth - FFGS/金铲铲之战 Manager, Game Product Management, Monetization and Growth - FFGS/金铲铲之战 Riot Games · Shanghai, China; Shanghai, China | — | 807d | China |
| Manager, Narrative Writing - League of Legends Manager, Narrative Writing - League of Legends Riot Games · Los Angeles, USA; Los Angeles, USA | — | 59d | United States |
| Manager, Quality Assurance - VALORANT Manager, Quality Assurance - VALORANT Riot Games · Sydney, Australia; Sydney, Australia | — | 19d | Australia |
| Manager, Software Engineering Manager, Software Engineering Riot Games · Sydney, Australia; Sydney, Australia C++ | — | 30d | Australia |
| Manager, Software Engineering, Core Services - VALORANT Manager, Software Engineering, Core Services - VALORANT Riot Games · Mercer Island, USA; Los Angeles, USA GoJavaC++C#/.NET | — | 114d | United States |
| Manager, Software Engineering - League of Legends, Alternate Play Modes Manager, Software Engineering - League of Legends, Alternate Play Modes Riot Games · Los Angeles, USA; Los Angeles, USA C++ | — | 45d | United States |
| Manager, Software Engineering, Publishing Engagement - Publishing Platform (based in Seoul, South Korea) Manager, Software Engineering, Publishing Engagement - Publishing Platform (based in Seoul, South Korea) Riot Games · Seoul, Korea; Singapore; Seoul, Korea | — | 333d | South Korea |
| Manager, Software Engineering - Publishing Platform, Core Game Loop Manager, Software Engineering - Publishing Platform, Core Game Loop Riot Games · Los Angeles, USA; Mercer Island, USA; Los Angeles, USA JavaKotlinMySQLRedisKafkaAWSGCPKubernetes | — | 106d | United States |
| Manager, Software Engineering (Services Lead) - Unpublished R&D Product Manager, Software Engineering (Services Lead) - Unpublished R&D Product Riot Games · Los Angeles, USA; Redwood City, USA; Los Angeles, USA GoJavaC#/.NETDistributed systems | — | 207d | United States |
| Manager, Software Engineering - VALORANT, Gameplay Cosmetics Manager, Software Engineering - VALORANT, Gameplay Cosmetics Riot Games · Los Angeles, USA; Mercer Island, USA; Los Angeles, USA C++ | — | 163d | United States |
| Manager, Software Engineering - VALORANT, Player Dynamics Manager, Software Engineering - VALORANT, Player Dynamics Riot Games · Los Angeles, USA; Los Angeles, USA GoC++Distributed systems | — | 17d | United States |
| Manager, VFX Art - Teamfight Tactics Manager, VFX Art - Teamfight Tactics Riot Games · Singapore; Singapore | — | 391d | Singapore |
| Manager, VFX Art - Unpublished R&D Product Manager, VFX Art - Unpublished R&D Product Riot Games · Singapore; Singapore | — | 213d | Singapore |
| MBA Rotational Program - Summer 2027 MBA Rotational Program - Summer 2027 Riot Games · Los Angeles, USA; Los Angeles, USA | — | 30d | United States |
| Principal 3D Character Artist - Unpublished R&D Product Principal 3D Character Artist - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA | — | 59d | United States |
| Principal Animation Artist - Unpublished R&D Product Principal Animation Artist - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China Distributed systems | — | 24d | China |
| Principal Creative Director, Growth Marketing & Lifecycle Principal Creative Director, Growth Marketing & Lifecycle Riot Games · Los Angeles, USA; Los Angeles, USA | — | 44d | United States |
| Principal Data Engineer, Personalization - Central Product Insights Principal Data Engineer, Personalization - Central Product Insights Riot Games · Los Angeles, USA; Los Angeles, USA PythonGoScalaAWSGCPSparkAirflowdbt | — | 102d | United States |
| Principal Data Engineer -Teamfight Tactics Principal Data Engineer -Teamfight Tactics Riot Games · Los Angeles, USA; Los Angeles, USA PythonGoScalaAWSGCPSparkAirflowdbt | — | 53d | United States |
| Principal Game Designer - League of Legends, ARAM Mayhem Principal Game Designer - League of Legends, ARAM Mayhem Riot Games · Los Angeles, USA; Los Angeles, USA | — | 40d | United States |
| Principal Game Product Manager, Cosmetics - Teamfight Tactics Principal Game Product Manager, Cosmetics - Teamfight Tactics Riot Games · Singapore; Singapore | — | 108d | Singapore |
| Principal, Growth Lead - League of Legends Principal, Growth Lead - League of Legends Riot Games · Los Angeles, USA; Los Angeles, USA | — | 30d | United States |
| Principal Insights Analyst, AXE - Teamfight Tactics Principal Insights Analyst, AXE - Teamfight Tactics Riot Games · Los Angeles, USA; Los Angeles, USA | — | 239d | United States |
| Principal Insights Analyst - League of Legends Principal Insights Analyst - League of Legends Riot Games · Los Angeles, USA; Los Angeles, USA PythondbtSQL | — | 25d | United States |
| Principal Publishing Product Manager, Americas Principal Publishing Product Manager, Americas Riot Games · Los Angeles, USA; Los Angeles, USA | — | 83d | United States |
| Principal Software Engineer, AI Enablement - Central Product Principal Software Engineer, AI Enablement - Central Product Riot Games · Los Angeles, USA; Los Angeles, USA PythonC++C#/.NETPyTorchTensorFlowLLMs | — | 185d | United States |
| Principal Software Engineer, Client - Wild Rift Principal Software Engineer, Client - Wild Rift Riot Games · Shanghai, China; Shanghai, China C#/.NETSwift/iOSAndroid | — | 499d | China |
| Principal Software Engineer - Developer Connections, Game Release Principal Software Engineer - Developer Connections, Game Release Riot Games · Los Angeles, USA; Los Angeles, USA | — | 114d | United States |
| Principal Software Engineer, Engine & Tools - League of Legends Principal Software Engineer, Engine & Tools - League of Legends Riot Games · Los Angeles, USA; Los Angeles, USA C++ | — | 26d | United States |
| Principal Software Engineer, Gameplay - Teamfight Tactics Principal Software Engineer, Gameplay - Teamfight Tactics Riot Games · Los Angeles, USA; Los Angeles, USA C++Swift/iOSAndroid | — | 123d | United States |
| Principal Software Engineer - League of Legends , UI Tooling Principal Software Engineer - League of Legends , UI Tooling Riot Games · Los Angeles, USA; Los Angeles, USA PythonC++ | — | 47d | United States |
| Principal Software Engineer, Rendering - Unpublished R&D Product Principal Software Engineer, Rendering - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA C++ | — | 102d | United States |
| Principal Software Engineer, Services/DevOps - Wild Rift Principal Software Engineer, Services/DevOps - Wild Rift Riot Games · Los Angeles, USA; Los Angeles, USA | — | 93d | United States |
| Principal Software Engineer, Test Automation - League of Legends Principal Software Engineer, Test Automation - League of Legends Riot Games · Los Angeles, USA; Los Angeles, USA PythonGoJavaC++C#/.NET | — | 397d | United States |
| Principal Technical Product Manager - Publishing Platform, Content Access Platform Principal Technical Product Manager - Publishing Platform, Content Access Platform Riot Games · Los Angeles, USA; Mercer Island, USA; Los Angeles, USA Distributed systems | — | 15d | United States |
| Principal Technical Product Manager - VALORANT, Developer Tooling Principal Technical Product Manager - VALORANT, Developer Tooling Riot Games · Los Angeles, USA; Mercer Island, USA | — | 44d | United States |
| Principal Visual Design Artist - Unpublished R&D Product Principal Visual Design Artist - Unpublished R&D Product Riot Games · Los Angeles, USA; Los Angeles, USA Figma | — | 47d | United States |
| Production Finance Production Finance Riot Games · Seoul, Korea; Seoul, Korea | — | 67d | South Korea |
| Product Manager, China Publishing - TFT Product Manager, China Publishing - TFT Riot Games · Shanghai, China; Shanghai, China | — | 151d | China |
| Product Manager, Meta Systems - VALORANT Mobile Product Manager, Meta Systems - VALORANT Mobile Riot Games · Shanghai, China; Shanghai, China Distributed systems | — | 116d | China |
| Program Manager -VALORANT Mobile Program Manager -VALORANT Mobile Riot Games · Shanghai, China; Shanghai, China | — | 103d | China |
| Program Manager, Workplace Experience & Real Estate (APAC) Program Manager, Workplace Experience & Real Estate (APAC) Riot Games · Shanghai, China; Shanghai, China | — | 277d | China |
| QA Engineer - Unpublished R&D Product (Contract) QA Engineer - Unpublished R&D Product (Contract) Riot Games · Guangzhou, China; Guangzhou, China | — | 158d | China |
| Recruiter - Games (Contract) Recruiter - Games (Contract) Riot Games · Shanghai, China; Shanghai, China | — | 100d | China |
| Regional Publishing Product Lead - Riftbound Regional Publishing Product Lead - Riftbound Riot Games · Seoul, Korea; Seoul, Korea | — | 89d | South Korea |
| Rendering Technical Artist II - League of Legends (Contract) Rendering Technical Artist II - League of Legends (Contract) Riot Games · Singapore; Singapore | — | 79d | Singapore |
| Rendering Technical Artist - Unpublished R&D Product Rendering Technical Artist - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China | — | 12d | China |
| Retail Operations Manager, Korea - Riftbound Retail Operations Manager, Korea - Riftbound Riot Games · Seoul, Korea; Seoul, Korea | — | 90d | South Korea |
| Revenue Accounting Manager Revenue Accounting Manager Riot Games · Los Angeles, USA; Los Angeles, USA | — | 72d | United States |
| Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat Senior Anti-Cheat Engineer - Central Technology, Anti-Cheat Riot Games · Los Angeles, USA; Los Angeles, USA C++ | — | 58d | United States |
| Senior Brand Manager Eastern Europe - VALORANT Senior Brand Manager Eastern Europe - VALORANT Riot Games · Berlin, Germany; Berlin, Germany | — | 75d | Germany |
| Senior Concept Artist, Environment - Unpublished R&D Product Senior Concept Artist, Environment - Unpublished R&D Product Riot Games · Guangzhou, China; Guangzhou, China | — | 180d | China |
| Senior Esports Events Production Manager Senior Esports Events Production Manager Riot Games · Berlin, Germany; Berlin, Germany | — | 62d | Germany |
| Senior Finance Partner, Japan Senior Finance Partner, Japan Riot Games · Tokyo, Japan; Tokyo, Japan | — | 54d | Japan |
| Senior Game Designer, Balancing & Economy - Unpublished R&D Product Senior Game Designer, Balancing & Economy - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China Distributed systems | — | 117d | China |
| Senior Game Designer, Combat – Unpublished R&D Product Senior Game Designer, Combat – Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China | — | 18d | China |
| Senior Game Designer, Level - Unpublished R&D Product Senior Game Designer, Level - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China | — | 18d | China |
| Senior Game Designer - Unpublished R&D Product Senior Game Designer - Unpublished R&D Product Riot Games · Shanghai, China; Shanghai, China | — | 17d | China |
| Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product Senior Game Producer 高级游戏项目管理经理 - Unpublished R&D Product Riot Games · Guangzhou, China; Guangzhou, China | — | 241d | China |
Pay & sponsorship
observed
0 of 186 roles post pay
US H-1B (certified LCAs, FY26)DOL LCA ↗
median $157k (n=65, FY26)all roles at Riot Games · p25–p75 $120k–$182kSoftware engineering$185k n=23
Other$128k n=11
ML / AI$157k n=7
Analytics / Data science$122k n=6
31 certified PERM (green card) filings, FY26 · median $143kDOL PERM ↗
Licensed UK sponsorgov.uk · 3 Nov ↗
Signals
observed
Roles usually close inClose time · Learning · 7/10
Net roles · 7 daysVelocity · Learning · 5/7
New team signalNew teams · Learning · 5/37
Where they hire
United States43
China31
Singapore8
South Korea6
Ireland4
Germany4
Australia3
Japan1
By team
CN Game Studio32
League Studio32
Riot Discovery Studio29
Riot Technology17
VALORANT Studio15
Games Studio Operations9
Enterprise Technology8
Publishing Platform8
Role mix
Other80
Software engineering57
Design13
Product10
DevOps / SRE / Infra6
ML / AI6
Data engineering5
Recent activity
- Edited · Senior Manager, Software Engineering, Platform Engineering - VALORANT
- Taken down · Playtest Operations Producer - Global Research Operations
- Taken down · Sr. Manager, Game Production - VALORANT, Maps
- New · Music Supervision & Partnerships Lead, CN/APAC
- Taken down · Principal Software Engineer - DevOps / Site Reliability Engineer
- Edited · Manager, 3D Character Art - Unpublished R&D Product
- Edited · Illustration Artist - Riftbound
- New · Associate Art Director - League Cosmetics
- Edited · Senior Game Product Manager - Unpublished R&D Product
- Taken down · Senior Software Engineer, Services - VALORANT, Player Dynamics
- Edited · Senior Technical Product Manager - Publishing Platform, Organized Play
- New · Senior Game Product Manager - Unpublished R&D Product
- New · Manager, Insights - Riot Discovery Studio Insights
- Taken down · Senior Software Engineer, Riot Client - Publishing Platform