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2K

Publishing Producer

Novato, California, United States; Novato, CaliforniaUnited States
Production/Management Games - 2K Publishing
POSTED 6 NOV
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Role
7 days opentrue age
Closes in ~71d at the median (78d)
Posted 6 Nov · n=13
Pay
$139k–$158kno pay posted
$55k$158k
Market p25–p75
$55k–$140k
2K p25–p75
$139k–$158kn=5
United States · n=36664 · 365d to 12 Nov
Company2K →
84open roles
Opened · 30d
+0
Closed · 30d
−11
7d of snapshots · 30d window
Market
403,466open · Other
Opened · 7d
+46,44212% of open
All other
603,474open
All tracked boards · live 14 Nov · n=403,466

Who We Are

At 2K, we create some of the most iconic and culture-shaping video games in entertainment, including NBA® 2K, one of the top-selling franchises in the world, and legendary titles like BioShock®, Borderlands®, Mafia, Sid Meier’s Civilization®, and XCOM®, as well as fan favorites WWE® 2K, TopSpin®, and PGA TOUR® 2K. We build unforgettable experiences by pushing the boundaries of creativity, authenticity and innovation across every genre.

Our portfolio is brought to life by some of the most influential game development studios in the world. Visual Concepts, Firaxis Games, Hangar 13, Cat Daddy Games, 31st Union, Cloud Chamber, Gearbox, HB Studios, and 2K SportsLab create world-class experiences across platforms.

But what truly powers 2K is our people.

We believe the best ideas come from teams that feel empowered, supported, and inspired. As an equal opportunity employer, we are committed to fostering a diverse, inclusive workplace where people are encouraged to come as they are and do their best work.

What We Need

The Sports Business Unit at 2K is looking for a Publishing Producer to join our team. This is a critical role that will further develop the foundations of our next blockbuster sports IP, offering a rare opportunity to impact the future of the sports video game category. The role requires strong production fundamentals, a highly organized approach to complex pipelines, and the ability to effectively bridge development and publishing teams from concept to release.

We are seeking a proactive, experienced professional with 4-5+ years of game development experience—ideally in AAA or live-service environments—to lead critical publishing operations and end-to-end delivery pipelines. In this role, you will act as a “mission control” for publishing activity, tech integrations, and budget areas, leveraging your deep expertise to take a title from inception to ship, while serving as a strategic bridge of alignment between development teams and cross-functional publishing units.

What You Will Do

Responsibilities in this role could include the following:

  • Act as best-in-class production support to our development teams - deeply understanding their needs, supporting them in building publishing-dependant development pipelines and developing a strong publisher-developer relationship
  • Develop production pipelines for designing, creating and approving in-game content, ensuring we have adequate process in place to track progress, resolve blockers and have enough quality content to satisfy our player needs
  • Contribute to milestone reviews of internal game builds and design documentation, using your lived experience of game development to provide valuable feedback to our development teams and help them realize their vision
  • Drive the overall integration of backend / core tech services into an in-development title, processing both game team and central technology requirements and ensuring timely delivery of features around our release schedules
  • Design and run processes for internal game evaluation, incorporating inputs from Publishing and QA to ensure we’re delivering consistent and timely feedback to our development teams
  • Lead the overall game submission process for a AAA game from pre-certification to post-launch, triaging effectively between the development team, QA and Release Management to ensure we ship on time and at quality
  • Confidently coordinate playtests and build launches, driving internal alignment and clarity across game teams and publishing units, and closing out tactical responses to live issues
  • Convert your deep knowledge of our products into easily-understandable business requirements, ensuring marketing, commercial, and licensing partners understand in-development features and can operate in their roles effectively
  • Manage designated portions of a AAA game budget, such as tracking external development spend or third party porting costs
  • Support Publishing Production leadership with preparing material for executive-facing presentations

What Will Make You a Great Fit

Source · 2KFirst seen 6 NovOriginal ↗