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Scopely

Associate Art Director

CA - Canada; Culver CityCanada
Director+ · Slate Portfolio
POSTED 21 OCTVERIFIED 4H AGO
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Pay · H-1B filings
$170k
median · n=5 · FY26
Open for
12d
since 21 Oct
H-1B · FY26
12
5 PERM · UK sponsor
Hiring · 30d
176
0 net · open roles
Go

Scopely is looking for an Associate Art Director to join our art team. Working with the Senior Art Director and creative leadership, you’ll help shape the game’s visual identity and guide art from early development through delivery.

This role focuses on creative direction, visual judgment, and alignment across disciplines. You’ll translate the artistic vision into clear briefs, references, reviews, and actionable feedback. You’ll also contribute hands-on in at least one art discipline, moving between high-level direction and detailed critique, paintovers, or blockouts.

What You Will Do

  • Partner with the Senior Art Director and creative leadership to define the game’s visual identity, principles, style guides, briefs, references, and quality standards.
  • Align art disciplines and partner teams around shared goals, dependencies, handoffs, and decisions. Lead visual reviews, critiques, kickoffs, and alignment sessions with clear, constructive feedback.
  • Guide the creation and refinement of characters, environments, props, lighting, animation, VFX, UI, and other visual components, maintaining cohesion and variety.
  • Work with design, narrative, engineering, production, and external development partners to carry the artistic intent through development.
  • Contribute hands-on through concept development, paintovers, blockouts, callout sheets, reference packages, prototypes, or other art tasks.
  • Partner with production and discipline leads to understand milestones, surface risks, and keep creative priorities moving toward delivery.
  • Support artists, external partners, and vendors with clear direction, feedback, and mentorship.
  • Improve visual review and direction processes, represent the art team in cross-functional discussions, and communicate priorities to artists, partners, and senior stakeholders.

What We’re Looking For

  • 5+ years of professional experience creating art for games, animation, film, or a related visual medium, or equivalent experience, with a record of taking on increasing creative responsibility.
  • Experience helping define, communicate, and execute an artistic vision from early development through delivery.
  • Strong hands-on experience in at least one art discipline, with particular relevance to character art, environment art, or both.
  • Ability to communicate visual direction, facilitate constructive reviews, and collaborate with multidisciplinary teams, external partners, and distributed contributors.
  • Working knowledge of production planning, prioritization, and milestone constraints, with the judgment to balance creative priorities and delivery needs.
  • Experience creating or contributing to art bibles, style guides, visual development packages, mood boards, paintovers, callout sheets, or similar direction-setting materials.
  • Understanding of game art and real-time production pipelines, plus familiarity with relevant 2D and/or 3D content creation tools.
  • A portfolio that demonstrates artistic judgment, visual problem-solving, hands-on craft, and the ability to guide work from concept to completion.
  • Experience in mobile game development or art direction.

Bonus Points

  • Familiarity with the Unity game engine.
  • Experience supporting live service content development.

About Scopely

Scopely is a leading video game and global interactive entertainment company, home to many of the world’s most beloved and enduring experiences, including two of the most successful mobile games of all-time “MONOPOLY GO!” and “Pokémon GO,” along with “Stumble Guys,” “Star Trek™ Fleet Command,” “MARVEL Strike Force,” “WWE Champions,” the Scrabble® franchise, “Yahtzee® With Buddies,” and many others. Across mobile, web, PC, and console, Scopely creates, develops, publishes, and live-operates one of the most diversified and award-winning portfolios in the games industry — bringing hundreds of millions of players together through a shared love of play.

Founded in 2011, Scopely is powered by its exceptional team — including thousands of world-class gamemakers around the globe, a distinctive tenet-driven culture, and its proprietary technology platform, Playgami. Together, these strengths have fueled Scopely’s position as the #1 mobile games company in the U.S. and #2 globally, generating more than $10 billion in lifetime revenue. Whether building global sensations like “MONOPOLY GO!” from the ground up, or expanding through strategic acquisitions, including the FoxNext, GSN, and Scopely Explore games businesses — Scopely consistently delivers experiences players love today and return to for years to come.

Source · Scopely · GreenhouseFirst seen 2 NovOriginal ↗Method